Rules
The complete rulebook for Monappoly: Property Pandemonium — every rule, grouped by section. Use the contents on the left to jump to a section. Rules marked are the ones the game cites live on the host's Rules This Turn panel as they happen.
About the game
Monappoly: Property Pandemonium is a heavily-extended take on Monopoly for 2–6 players. Everyone starts with £1,500 and moves around the board buying property, charging rent, and trying to be the last player still solvent. The familiar Monopoly bones are all here — but almost every system has been deepened.
The biggest change is the dice: every roll uses three dice — two main dice plus a third die that, after you move, sends every other player around the board too, so the table is never standing still. Each player also has a personal dice number: roll it (or have it rolled) and money and a card change hands. Doubles and triples each trigger their own effects — from snake-eyes paying £500, to a triple awarding a growing bonus — and chaining them can keep your turn going.
On top of that sit a large card system (including percentage cards scaled by your buildings, and table-wide global events), reserved properties that level the early game, bank loans (up to 3 at once) and mortgaging to dig out of trouble, dice-based utility rent, scaling station prices, and a Free Parking space that hoards both money and property.
There is no fixed end: play continues until only one player remains — the last player who hasn't gone bankrupt wins.